Abstract: Multiaccess edge computing enhances user experience by caching content at nearby base stations or edge servers, thereby reducing repetitive data retrieval and latency. However, edge servers ...
Abstract: In 3 vs. 3 online basketball games, finite state machine (FSM)-based Game artificial intelligence (AI) has traditionally been employed. However, limitations such as repetitive behavior ...
It contains a production grade implementation including DEPLOYMENT code with CDK and a CI/CD pipeline, testing, observability and more (see Features section). Choose the architecture that you see fit, ...
Weights & Biases is a helpful tool to analyze experiments, while Optuna is an effective tool for hyperparameter tuning. To use either of these tools, make sure to check out the notebooks in the ...
SINGAPORE, Feb. 9, 2026 /PRNewswire/ -- Spark Math ("Spark" or "the Company"), a global leader in interactive small group classes for students from Pre-K through elementary school, has launched its ...
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
Many authors have long been engaged in the automatic generation of test items or stimuli, recognizing their potential for improving test efficiency, scalability, and psychometric quality. Pioneering ...