This repository contains the source code for the Godot 3D A* Pathfinding Tutorial. You can follow along with the series on YouTube. If there is a bug or issue with the code, feel free to open an issue ...
This project dates back to October 2021. It has been realized in collaboration with Julien Withfield within the scope of the course CS412/512 - Computer Games Design during my exchange semester at ...
Abstract: In this paper, we propose an approach for computing the 3D trajectory of UAVs between two locations when obstacles are present. The result is an obstruction free path, close to optimal.