Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
In this project, we create a miniature diorama as a book nook, featuring several techniques like infinity mirrors and Pepper's ghost to simulate an infinite library within a bookshelf. **Materials:** ...
Google's Genie generates infinite interactive worlds from text. The secret? AI models compress reality's rules into ...
Project Genie is available to Google AI Ultra subscribers, giving access to real-time AI world building features. Build ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Sunset-hued sculptures, flowers threaded through shopping baskets, dancing polar bears, and shimmering metallic paintings. There’s plenty of intriguing art to explore this season. In need of a new ...
The Unity Knee has been designed as a high performance, knee platform. Combining innovative implant design concepts, advanced manufacturing technology and state of the art Unity Kneeinstrumentation, ...
Self Forcing trains autoregressive video diffusion models by simulating the inference process during training, performing autoregressive rollout with KV caching. It resolves the train-test ...
Tencent is not a bad stock but unfortunately investors & funds have no confidence in Chinese stocks even though it is making money. Regulator can easily change the rule of the game and Tencent can be ...
A simple experiment using Perlin noise to generate and visualize terrain in Raylib. It maps noise values into smooth, natural heightmaps for exploring procedural generation and rendering.