Instead of handing off fixed screens, designers will need to create constraints, safety rails, and evaluation criteria that guide how these model-driven interfaces behave. It's that time of year.
UI/UX is no longer defined by visual appeal or experiential qualities alone. It has matured into a systems discipline.
Design is a rather broad and vague term. When someone says “I’m a designer,” it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed ...
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