C++ AMP technology links C++ to GPU and is expected to become part of the next Visual C++ compiler and integrated with Visual Studio Microsoft introduced this week technology for C++ developers to ...
Microsoft has published a specification for its new C++ AMP heterogeneous parallel programming system, which provides a clean and natural way for C++ programmers to write GPU-accelerated software.
After releasing OpenGL ES 3.1 on Monday, the Khronos Group today announced a handful of other specifications for 3D graphics and GPU computation, including WebCL. Just as WebGL defines a JavaScript ...
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